Game Jam: Elemental Powers!

We all hope you are enjoying your time off at half term! Are you ready for this half term's Game Jam event, Elemental Powers.... 

We all hope you are enjoying your time off at half term! Are you ready for this half term's Game Jam event? 

The Code Zone Game Jams are a free event for all our members where our young coders are given a fun and unique theme. They have to come up with their very own game or animation that matches the theme using Scratch, MakeCode or Python. Putting all the skills they've learnt in our Game Dev Clubs to the test! 

This half term's theme is.... Elemental Powers! We have had some fantastic games and animation entries from our members :)
From 'best wizard game ever', to 'A fire takeover' and 'Element Ninja' - the mentors at the Game Zone have LOVED all of your entries!

All children who took part have earnt themselves this cool Game Jam badge (the icon above!) to add to their profile as well as lots of xp given by both the mentors and their fellow young coders. 

Be sure to check out everyone's projects below and give them some much deserved xp for their hardwork!

Keep an eye on this space for our next Game Jam - we can't wait to see what you all code next for us :)

Until then, happy coding!

How a game jam works

  1. Six to eight weeks of club

    An hour a week, the same mentor, a group of no more than six. Over a term the pieces stack up: events, loops, variables, functions, and whatever else the thing they are building turns out to need.

  2. Then the holidays, and a theme

    We announce a theme and stop there. No brief, no worksheet, and no deadline you can fail. It is the one stretch of the year with an unbroken run at a single idea, which is why most of the building happens here rather than in the term.

  3. Then somebody else plays it

    Finished games go up on our own platform and on this page, where sharing between members is moderated by mentors. Other children play them and award XP. Having a stranger pick up the thing you made is the part that keeps children coming back.

The games our members made

21 games 20 makers 471 XP awarded by other members Built in MakeCode and Scratch

Every one of these is playable in the browser, no account needed. Have a go at a few.

MakeCode 100 XP (coding experience points)

best wizard game ever

by Le real real Lewis

press z and x for fire and water

MakeCode 100 XP (coding experience points)

The Maze

by MohammedAmanHossain

Welcome to The Maze. Hunt down the enemies and use your elemental powers on them. !!!!!!!!!!!!! Warning !!!!!!!!!!!! You…

MakeCode 31 XP (coding experience points)

A fire takeover

by Ella1

Description: In this game fire (you) has taken over an area and is trying to keep it ablaze. Water is trying to put you…

MakeCode 30 XP (coding experience points)

Elemental Powers Game Jam

by ImanMughal1

Welcome To The Elements G ame Collect the four elements across the map (Fire🔥, Water🌊, Wind💨, Earth🌍) to win the…

Scratch 14 XP (coding experience points)

Element Ninja

by Lauren

Collect as many coins as you can and dodge the enemies. Use the arrow keys to move the ninja: up = jump down = duck left…

Scratch 12 XP (coding experience points)

Elemental Powers

by Luna4

Go through the temple of the Goddess Luna! solve puzzles using your elemental powers!

MakeCode 10 XP (coding experience points)

Elemental Planet animation

by TaishaKARANTH

Kick back & relax as you watch this animation, full of knowledge!

MakeCode 3 XP (coding experience points)

Elemental Powers Game Jam

by Jaz

Move the cursor with your arrow keys, then press A to choose your element. Depending which element you pick, you will…

MakeCode 1 XP (coding experience points)

Elemental Powers Game Jam

by Becky

Collect 10 tokens for each element by destroying the ghosts. Open the element doors and save the earth!

Scratch 1 XP (coding experience points)

sick

by Isaiah1

About our game jams

A game jam is a themed build: we announce a theme, and children across the clubs spend a few weeks making something from it. There is no brief beyond the theme and nothing to finish by a deadline you can fail. Children share what they made on our own platform, where chat and sharing between members is moderated by mentors.

Jams run alongside the ordinary weekly clubs rather than instead of them. A Game Dev Club session is one hour a week, in a group of no more than six, with the same DBS-checked, STEM-certified mentor each week.

Children build their own games rather than working through a set course, starting in Scratch or MakeCode and moving to Python and TypeScript when they are ready.

Past themes have included Evolution, Elemental Powers, The Wall of Doom and Strange Sports, and the results range from a two-screen platformer to something genuinely strange that only makes sense to its author. Both count. A jam is the one point in the year where the brief is deliberately loose, which is when children who normally follow instructions carefully surprise everybody.

Mentors write a note on every child after every session, which is how we know when somebody is ready to move up a level, or would rather stay where they are. Levels move down as readily as up, so the work always fits.

More than a third of our members are autistic or have ADHD, based on what parents tell us when they join, and in 2025 we received the Autism Inclusion Award from the National Autistic Society.

Children can keep the camera off, type instead of speaking rather than being put on the spot, take a break without it disrupting anyone, and step away and come back.

Jams tend to be where that matters most: a deadline nobody set and a theme nobody has to interpret the same way is a much easier place to take a risk than a classroom is.

Live clubs run online across the UK and in person across Essex, Hertfordshire, Cambridgeshire and Suffolk. Over 1,000 children are enrolled. In 2026 we were ranked second in the UK in Club Hub UK’s Top 100 Children’s Activity Providers, scored by five independent judges on safeguarding, inclusivity and community impact.

More like this

The blog is in two halves. Guides are the evergreen explainers written by the mentors who teach the clubs, covering the questions parents actually ask: what comes after Scratch, how to support a coding-mad child when you cannot code yourself, and what works for autistic and ADHD children.

Club news is the other half, and it is where posts like this one live: game jams, Minecraft builds and weekly roundups, written up by whoever ran the session. Neither is marketing. If you want to know what an hour actually looks like before you book anything, club news is the more honest read of the two.

The first session is a free taster and we do not ask for card details. Book a free taster session, see what it costs, or read about support for neurodivergent children.

Chat to our mentors