Holly's Roundup Dec 19th

Holly gives us a round-up of the last week in the clubs, some featured projects and a sneak peak in to what's coming up next week!

Holly's Roundup Dec 19th

Hello and Happy Holidays!  🎄

Holly here, if your child has ever attended one of our online Game Dev Clubs you might recognise me. I'm a mentor, or the friendly facilitator who helps your child code their own ideas. I'm the squealing you hear when they add their own mechanics and monsters!

It's been a super week! Myself and Tom started a live stream on YouTube, which gives us an opportunity to show off more of the children's wonderful work, as well as demonstrate some of the popular ideas children might want to try coding themselves.

If you want to get a better idea of who we are, or give your child some extra coding inspiration - you can check out the video!

Chainsaw Creations!

My favourite thing this week has been the spirit of sharing in the clubs; every week our children share coding ideas and tips, but Thursday's club members really got creative this week!

One child wanted to add a chainsaw to his game and a girl drew a great one for me to pass on to him (how sweet!)

Next week...

Festive Fun!

Super fun for everyone. It's just been a jolly week overall. Here is sneak peak at the festive game your child could be coding next...

As always, I can't wait to see how they jazz up this gifting game with new rules and characters. I expect we'll have a lot of brilliantly coded games to share with the family this year!

See you soon!

Holly

holly

 

What a week in the clubs looks like

Posts like this one are what actually happens in a session, written by the mentors who ran it. A Game Dev Club session is one hour a week, in a group of no more than six, with the same mentor every week, online or at one of our in-person clubs.

That cap is deliberate: it is what makes it possible for a mentor to notice when a child has gone quiet, or has rebuilt the same game four weeks running because they are avoiding something harder.

Children build their own games rather than working through a set course. Levels move down as readily as up, so the work always fits, and staying where you are is a perfectly good outcome. Every mentor is DBS-checked and STEM-certified.

Most children start in Scratch or MakeCode and move to Python and TypeScript when they are ready. Mentors write a note on every child after every session, which is how we know when somebody is ready to move up, and it is why a child who has gone quiet for three weeks does not simply go unnoticed.

More than a third of our members are autistic or have ADHD, based on what parents tell us when they join. Children can keep the camera off, type instead of speaking, take a break without it disrupting anyone, and step away and come back.

In 2025 we received the Autism Inclusion Award from the National Autistic Society, and in 2026 we were ranked second in the UK in Club Hub UK’s Top 100 Children’s Activity Providers.

More like this

The blog is in two halves. Guides are the evergreen explainers written by the mentors who teach the clubs, covering the questions parents actually ask: what comes after Scratch, how to support a coding-mad child when you cannot code yourself, and what works for autistic and ADHD children.

Club news is the other half, and it is where posts like this one live: game jams, Minecraft builds and weekly roundups, written up by whoever ran the session. Neither is marketing. If you want to know what an hour actually looks like before you book anything, club news is the more honest read of the two.

The first session is a free taster and we do not ask for card details. Book a free taster session, see what it costs, or read about support for neurodivergent children.

Chat to our mentors