Stars in Spring!
A new term has begun and we're heading out of the snowy season and in to Spring where there are tonnes of stars to collect over the next 6 weeks!
2022 is well underway now! We've had a fantastic Winter Warriors term, a 2 week sprint with The Winter Olympics and now, as the weather begins to get warmer (could someone let the actual weather know please) we head in to the second half term of 2022 and in to spring!
We have a new set of badges to collect over the next 6 weeks - a fantastic hare, the silver fox and (our favourite) the super chill deer.
I've been asked a few times recently how to collect stars, and it's super simple! All you have to do is complete projects - we've got different categories (games, animations, simulations and the basics) and every week we add new projects for you! So there are plenty of stars out there - if you complete every featured project you will get at least the silver fox!
To get the gold badge (our majestic chill deer) you're going to need to go a little further though - to collect even more stars you need to Hack those projects! Make them unique, make them your own, and make them...broken! A great place to do this is in the Game Dev Club - chat to your mentor to get inspiration and they'll award you loads of extra stars! If you have a membership you can also chat to us at any time during the week and we'll help you with any hack ideas you have, and dish out those stars of course!
So, time to get coding! There are some super projects to start with, and let us know if you need any help!
What a week in the clubs looks like
Posts like this one are what actually happens in a session, written by the mentors who ran it. A Game Dev Club session is one hour a week, in a group of no more than six, with the same mentor every week, online or at one of our in-person clubs.
That cap is deliberate: it is what makes it possible for a mentor to notice when a child has gone quiet, or has rebuilt the same game four weeks running because they are avoiding something harder.
Children build their own games rather than working through a set course. Levels move down as readily as up, so the work always fits, and staying where you are is a perfectly good outcome. Every mentor is DBS-checked and STEM-certified.
Most children start in Scratch or MakeCode and move to Python and TypeScript when they are ready. Mentors write a note on every child after every session, which is how we know when somebody is ready to move up, and it is why a child who has gone quiet for three weeks does not simply go unnoticed.
More than a third of our members are autistic or have ADHD, based on what parents tell us when they join. Children can keep the camera off, type instead of speaking, take a break without it disrupting anyone, and step away and come back.
In 2025 we received the Autism Inclusion Award from the National Autistic Society, and in 2026 we were ranked second in the UK in Club Hub UK’s Top 100 Children’s Activity Providers.
More like this
The blog is in two halves. Guides are the evergreen explainers written by the mentors who teach the clubs, covering the questions parents actually ask: what comes after Scratch, how to support a coding-mad child when you cannot code yourself, and what works for autistic and ADHD children.
Club news is the other half, and it is where posts like this one live: game jams, Minecraft builds and weekly roundups, written up by whoever ran the session. Neither is marketing. If you want to know what an hour actually looks like before you book anything, club news is the more honest read of the two.
The first session is a free taster and we do not ask for card details. Book a free taster session, see what it costs, or read about support for neurodivergent children.




