Why We Recommend Learning To Make Your Own Games!
Our Spring Game Jam is still in full force, but why do we love Game Jams so much anyway?
Keep reading to find out why making your own games is both fun and beneficial when it comes to learning to code!
You might recall we talked previously about our top tips for making your own games here on the blog. Now we want to talk about why we think making your own game is a great way to further your learning!
Test Your Understanding
Our weekly games contain the code card, a great place to find how to change specific parts of our games to make them better.
Starting your own game lets you take all of those ideas and test your understanding, giving you ideas and things to focus on to improve in the long run!
An Opportunity for Creativity
Starting your own game also comes with a bit more creative freedom than our weekly games!
While we make our games as tweakable as possible, nothing beats being able to take something straight out of your mind and trying to make it yourself in a place with the freedom to fully experiment with how scripts fit together!
Appreciation for the Details
This is also a great way to gain understanding of what comes together to make a full game!
With our prebuilt weekly games it’s not necessarily easy to spot when a game hits the “fully playable” mark, but by making your own from scratch lets you see all the smaller details that go together to make it all work!
Obviously one thing our members have, whether they’re making their own game or following our weekly games, is access to our STEM certified Mentors! Ready and willing to answer any questions that come along!
So if you want some extra help in your game making journey, sign up for a free taster session today!
Who wrote this
We run coding clubs for children aged 6 to 16, so the guides here are written by the mentors who teach them rather than by a marketing team. Live online clubs are open to children anywhere in the UK, and our in-person clubs run across Essex, Hertfordshire, Cambridgeshire and Suffolk.
A live club is one hour a week, in a group of no more than six, with the same DBS-checked, STEM-certified mentor.
Children build their own games rather than working through a set course, starting in Scratch or MakeCode and moving to Python and TypeScript when they are ready. More than a third of our members are autistic or have ADHD, based on what parents tell us when they join.
Mentors write a note on every child after every session, which is how we know when somebody is ready to move up a level or would rather stay where they are. Levels move down as readily as up. Nothing is forced, and staying put is a perfectly good outcome.
In 2026 we were ranked second in the UK in Club Hub UK’s Top 100 Children’s Activity Providers, scored by five independent judges on safeguarding, inclusivity and community impact, and in 2025 we received the Autism Inclusion Award from the National Autistic Society. Over 1,000 children are enrolled.
More like this
The blog is in two halves. Guides are the evergreen explainers written by the mentors who teach the clubs, covering the questions parents actually ask: what comes after Scratch, how to support a coding-mad child when you cannot code yourself, and what works for autistic and ADHD children.
Club news is the other half, and it is where posts like this one live: game jams, Minecraft builds and weekly roundups, written up by whoever ran the session. Neither is marketing. If you want to know what an hour actually looks like before you book anything, club news is the more honest read of the two.
The first session is a free taster and we do not ask for card details. Book a free taster session, see what it costs, or read about support for neurodivergent children.




