Minecraft Round Up - Let's play Spleef ⚔️
In this week's Minecraft Mod Club, we are continuing our Minecraft Mini Game Series by coding your own Spleef Arena!
Anyone familiar with Minecraft will know that Spleef is a multiplayer game that involves shovelling the snow under your rival's feet in order to get them to fall through the floor. In our version of Spleef, the game will be played over several levels and the very bottom one will have lava. Play with friends and see if you can survive without falling into the firey pit below!
The Spleef Arena is created through generating several platforms by using repeat code blocks along with two variables: 'number of platforms' and 'set height'. The walls are built up with glass in order for light to come through, whereas the the floor is made of snow - to make the shovelling for the player instant.
Once the platforms have been generated, we use a 'fill with' coding block to create the lava at the bottom before using the 'teleport' block to send all the players to the top level so the fight can begin!

With the use of the variables, you can make as many or as few platforms as you like. Use more platforms and have a big knock out tournament with your friends, or use fewer platforms and have a sudden death match between you and one other player and see who will be the last survivor!
You can make Spleef even more interesting by checking out our 'Playing with Friends' Minecraft World - there you will find all sorts of fun and unique mods that can make your game more exciting. Give yourself super powers, teleport players to different platforms or go really crazy and start using TNT to ensure your victory!

Drop us a message in the chat to let us know how you did in Spleef - would you like us to hold a big Spleef game for our next Minecraft Mod Club online event?
Until next time, happy building!
About Minecraft Mod Club
Minecraft Mod Club uses Minecraft Education Edition to teach real code. Children write mods rather than just playing: custom blocks, new behaviours, things the game does not do out of the box. For a child who would happily spend all weekend in Minecraft, it is usually the easiest way in.
It is included with every membership rather than sold separately. Sessions are one hour a week in a group of no more than six, with the same DBS-checked, STEM-certified mentor, and children build their own projects rather than following a set course. Most start in Scratch or MakeCode and move to Python and TypeScript when they are ready.
Modding is a good bridge because the feedback is immediate and visible: change the code, reload the world, see whether the block behaves. That makes the jump from block-based coding to written code less abrupt than it usually is, which is the point where most children stall when they are learning alone.
Mentors write a note on every child after every session, so we know when somebody is ready to move up a level or would rather stay put.
More than a third of our members are autistic or have ADHD, based on what parents tell us when they join, and in 2025 we received the Autism Inclusion Award from the National Autistic Society. Children can keep the camera off, type instead of speaking, and take a break without it disrupting anyone.
More like this
The blog is in two halves. Guides are the evergreen explainers written by the mentors who teach the clubs, covering the questions parents actually ask: what comes after Scratch, how to support a coding-mad child when you cannot code yourself, and what works for autistic and ADHD children.
Club news is the other half, and it is where posts like this one live: game jams, Minecraft builds and weekly roundups, written up by whoever ran the session. Neither is marketing. If you want to know what an hour actually looks like before you book anything, club news is the more honest read of the two.
The first session is a free taster and we do not ask for card details. Book a free taster session, see what it costs, or read about support for neurodivergent children.




